﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RayDen.Library.Core.Primitives;

namespace RayDen.RayEngine.Core.Types
{
    public class HitPointInfo
    {
        public Point HitPoint;
        public Vector FromDirection;
        public Normal GeoNormal;
        public Normal ShadingNormal;
        public UV TexCoord;
        public RgbSpectrum Color;
        public float Alpha;
        public bool FromLight;
    }
}
